Keep two. Change one. Check the total.
A practical way to approach the three-sweet target without starting over after every guess.
Read the target and weights
Each sweet has a displayed game weight. The target can be made by a combination of three sweets from the tray. Choose exactly three, not one heavy sweet that happens to match the total.
Make your selection
A selected sweet is marked. Choose it again to remove it. Once three are selected, make space before adding another; the activity does not automatically choose which ingredient to replace.
Check the mix
The check control reports an exact match or how much weight must be added or removed by a swap. For example, a mix two grams too light needs a replacement two grams heavier if the other two choices stay.
Try a new recipe
Clear selection empties the current choice without changing the tray. New recipe changes the challenge. Reloading loses the local round, and the gram values are only puzzle values with no product or prize attached.
Exactly three pieces make this recipe.
Worked example · not your current boardTry Fruit Balance
The live activity stays on the homepage; this page is its companion.